My name is Davide
I’m a multi-disciplined CG Technical generalist with greatest strength as FX Artist.
In my career I had a chance to work on tv / Netflix series and some cinematographic productions as well, plus a general experience in commercials and archviz.
After more than 10 years in the VFX field I gathered a vast amount of experience in many aspects of the VFX workflow. With a solid background as generalist I tackle numerous tasks of pre/post production whether it be concept art, lookdev, 2D or 3D animation, lighting/shading, dynamic simulations, sci-fi fx or compositing.
With a wide breadth of software experience using 3ds Max, Houdini, Maya, Cinema4D, Unreal engine, Nuke, After Effects, Photoshop, Substance suite and many others in production environment.
I constantly invest in studying art and R&D to improve my skills and expand my knowledge as union between art and technology.